activity
20172026
most citedAudio Spectrogram Representations for Processing with Convolutional Neural Networks

135 citations · 190 across the 16 of their papers we have counts for

collaborators

16 papers

cs.SD2026

SCAPES: Semantically Conditioned Autoregressive Prior for Environmental Sounds

Esteban Gutiérrez, Lonce Wyse, Frederic Font +1

As generative audio models grow in complexity, the computational and ecological costs of synthesizing everyday sounds have become increasingly prohibitive, often requiring industri…

cs.SD2026

Physics-Informed Neural Engine Sound Modeling with Differentiable Pulse-Train Synthesis

Robin Doerfler, Lonce Wyse

Engine sounds originate from sequential exhaust pressure pulses rather than sustained harmonic oscillations. While neural synthesis methods typically aim to approximate the resulti…

cs.SD2026

Analysis-Driven Procedural Generation of an Engine Sound Dataset with Embedded Control Annotations

Robin Doerfler, Lonce Wyse

Computational engine sound modeling is central to the automotive audio industry, particularly for active sound design applications and virtual prototyping. Emerging data-driven eng…

cs.SD2025

A Statistics-Driven Differentiable Approach for Sound Texture Synthesis and Analysis

Esteban Gutiérrez, Frederic Font, Xavier Serra +1

In this work, we introduce TexStat, a novel loss function specifically designed for the analysis and synthesis of texture sounds characterized by stochastic structure and perceptua…

eess.AS2023★ 3 cited

Example-Based Framework for Perceptually Guided Audio Texture Generation

Purnima Kamath, Chitralekha Gupta, Lonce Wyse +1

Controllable generation using StyleGANs is usually achieved by training the model using labeled data. For audio textures, however, there is currently a lack of large semantically l…

eess.AS2023

Towards Controllable Audio Texture Morphing

Chitralekha Gupta, Purnima Kamath, Yize Wei +3

In this paper, we propose a data-driven approach to train a Generative Adversarial Network (GAN) conditioned on "soft-labels" distilled from the penultimate layer of an audio class…

eess.AS2022★ 1 cited

Parameter Sensitivity of Deep-Feature based Evaluation Metrics for Audio Textures

Chitralekha Gupta, Yize Wei, Zequn Gong +3

Standard evaluation metrics such as the Inception score and Fréchet Audio Distance provide a general audio quality distance metric between the synthesized audio and reference clean…

cs.SD2022

Sound Model Factory: An Integrated System Architecture for Generative Audio Modelling

Lonce Wyse, Purnima Kamath, Chitralekha Gupta

We introduce a new system for data-driven audio sound model design built around two different neural network architectures, a Generative Adversarial Network(GAN) and a Recurrent Ne…

eess.AS2021★ 4 cited

Signal Representations for Synthesizing Audio Textures with Generative Adversarial Networks

Chitralekha Gupta, Purnima Kamath, Lonce Wyse

Generative Adversarial Networks (GANs) currently achieve the state-of-the-art sound synthesis quality for pitched musical instruments using a 2-channel spectrogram representation c…

cs.SD2020★ 6 cited

MTCRNN: A multi-scale RNN for directed audio texture synthesis

M. Huzaifah, L. Wyse

Audio textures are a subset of environmental sounds, often defined as having stable statistical characteristics within an adequately large window of time but may be unstructured lo…

eess.AS2020★ 3 cited

Deep generative models for musical audio synthesis

M. Huzaifah, L. Wyse

Sound modelling is the process of developing algorithms that generate sound under parametric control. There are a few distinct approaches that have been developed historically incl…

cs.LG2019★ 5 cited

Mechanisms of Artistic Creativity in Deep Learning Neural Networks

Lonce Wyse

The generative capabilities of deep learning neural networks (DNNs) have been attracting increasing attention for both the remarkable artifacts they produce, but also because of th…

cs.SD2019★ 2 cited

Conditioning a Recurrent Neural Network to synthesize musical instrument transients

Lonce Wyse, Muhammad Huzaifah

A recurrent Neural Network (RNN) is trained to predict sound samples based on audio input augmented by control parameter information for pitch, volume, and instrument identificatio…

cs.SD2019★ 20 cited

Applying Visual Domain Style Transfer and Texture Synthesis Techniques to Audio - Insights and Challenges

M. Huzaifah, L. Wyse

Style transfer is a technique for combining two images based on the activations and feature statistics in a deep learning neural network architecture. This paper studies the analog…

cs.SD2018★ 11 cited

Real-valued parametric conditioning of an RNN for interactive sound synthesis

Lonce Wyse

A Recurrent Neural Network (RNN) for audio synthesis is trained by augmenting the audio input with information about signal characteristics such as pitch, amplitude, and instrument…

cs.SD2017★ 135 cited

Audio Spectrogram Representations for Processing with Convolutional Neural Networks

L. Wyse

One of the decisions that arise when designing a neural network for any application is how the data should be represented in order to be presented to, and possibly generated by, a…