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20172022
most citedKaolin: A PyTorch Library for Accelerating 3D Deep Learning Research

68 citations · 176 across the 5 of their papers we have counts for

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8 papers · 1 filter

cs.CV20225 cited

Uncertainty-Driven Active Vision for Implicit Scene Reconstruction

Edward J. Smith, Michal Drozdzal, Derek Nowrouzezahrai +2

Multi-view implicit scene reconstruction methods have become increasingly popular due to their ability to represent complex scene details. Recent efforts have been devoted to impro…

cs.CV20212 cited

Active 3D Shape Reconstruction from Vision and Touch

Edward J. Smith, David Meger, Luis Pineda +4

Humans build 3D understandings of the world through active object exploration, using jointly their senses of vision and touch. However, in 3D shape reconstruction, most recent prog…

cs.CV2020

3D Shape Reconstruction from Vision and Touch

Edward J. Smith, Roberto Calandra, Adriana Romero +4

When a toddler is presented a new toy, their instinctual behaviour is to pick it upand inspect it with their hand and eyes in tandem, clearly searching over its surface to properly…

cs.CV201968 cited

Kaolin: A PyTorch Library for Accelerating 3D Deep Learning Research

Krishna Murthy Jatavallabhula, Edward Smith, Jean-Francois Lafleche +6

We present Kaolin, a PyTorch library aiming to accelerate 3D deep learning research. Kaolin provides efficient implementations of differentiable 3D modules for use in deep learning…

cs.CV2019

Learning to Predict 3D Objects with an Interpolation-based Differentiable Renderer

Wenzheng Chen, Jun Gao, Huan Ling +4

Many machine learning models operate on images, but ignore the fact that images are 2D projections formed by 3D geometry interacting with light, in a process called rendering. Enab…

cs.CV201937 cited

GEOMetrics: Exploiting Geometric Structure for Graph-Encoded Objects

Edward J. Smith, Scott Fujimoto, Adriana Romero +1

Mesh models are a promising approach for encoding the structure of 3D objects. Current mesh reconstruction systems predict uniformly distributed vertex locations of a predetermined…