15 citations · 29 across the 2 of their papers we have counts for
2 papers
stat.ML2017★ 15 cited
A step towards procedural terrain generation with GANs
Christopher Beckham, Christopher Pal
Procedural terrain generation for video games has been traditionally been done with smartly designed but handcrafted algorithms that generate heightmaps. We propose a first step to…
stat.ML2017★ 14 cited
Unimodal probability distributions for deep ordinal classification
Christopher Beckham, Christopher Pal
Probability distributions produced by the cross-entropy loss for ordinal classification problems can possess undesired properties. We propose a straightforward technique to constra…