collaborators

9 papers

math.CO2026

Layer barriers for colour-biased tight Hamilton cycles

Zijian Deng, Qinfei Tang, Caihong Yang

We construct a family of layer barriers for colour-biased tight Hamilton cycles in uniform hypergraphs. For every and every , we give a red--blue col…

cs.RO2026

ReactiveBFM: Reactive Closed-Loop Motion Planning Towards Universal Humanoid Whole-Body Control

Xiao Chen, Weishuai Zeng, Xiaojie Niu +12

While current Behavior Foundation Models (BFMs) provide robust control priors for humanoids, they only execute pre-defined reference motions. As a result, they are vulnerable to en…

cs.CV2026

4DSloMo: 4D Reconstruction for High Speed Scene with Asynchronous Capture

Yutian Chen, Shi Guo, Tianshuo Yang +4

Reconstructing fast-dynamic scenes from multi-view videos is crucial for high-speed motion analysis and realistic 4D reconstruction. However, the majority of 4D capture systems are…

cs.CV2026

LoRA-Edit: Controllable First-Frame-Guided Video Editing via Mask-Aware LoRA Fine-Tuning

Chenjian Gao, Lihe Ding, Xin Cai +3

Video editing using diffusion models has achieved remarkable results in generating high-quality edits for videos. However, current methods often rely on large-scale pretraining, li…

cs.CV2025

DynamicTree: Interactive Real Tree Animation via Sparse Voxel Spectrum

Yaokun Li, Lihe Ding, Xiao Chen +2

Generating dynamic and interactive 3D trees has wide applications in virtual reality, games, and world simulation. However, existing methods still face various challenges in genera…

cs.CV2025

FullPart: Generating each 3D Part at Full Resolution

Lihe Ding, Shaocong Dong, Yaokun Li +10

Part-based 3D generation holds great potential for various applications. Previous part generators that represent parts using implicit vector-set tokens often suffer from insufficie…