9 papers
Layer barriers for colour-biased tight Hamilton cycles
Zijian Deng, Qinfei Tang, Caihong Yang
We construct a family of layer barriers for colour-biased tight Hamilton cycles in uniform hypergraphs. For every and every , we give a red--blue col…
ReactiveBFM: Reactive Closed-Loop Motion Planning Towards Universal Humanoid Whole-Body Control
Xiao Chen, Weishuai Zeng, Xiaojie Niu +12
While current Behavior Foundation Models (BFMs) provide robust control priors for humanoids, they only execute pre-defined reference motions. As a result, they are vulnerable to en…
4DSloMo: 4D Reconstruction for High Speed Scene with Asynchronous Capture
Yutian Chen, Shi Guo, Tianshuo Yang +4
Reconstructing fast-dynamic scenes from multi-view videos is crucial for high-speed motion analysis and realistic 4D reconstruction. However, the majority of 4D capture systems are…
LoRA-Edit: Controllable First-Frame-Guided Video Editing via Mask-Aware LoRA Fine-Tuning
Chenjian Gao, Lihe Ding, Xin Cai +3
Video editing using diffusion models has achieved remarkable results in generating high-quality edits for videos. However, current methods often rely on large-scale pretraining, li…
DynamicTree: Interactive Real Tree Animation via Sparse Voxel Spectrum
Yaokun Li, Lihe Ding, Xiao Chen +2
Generating dynamic and interactive 3D trees has wide applications in virtual reality, games, and world simulation. However, existing methods still face various challenges in genera…
FullPart: Generating each 3D Part at Full Resolution
Lihe Ding, Shaocong Dong, Yaokun Li +10
Part-based 3D generation holds great potential for various applications. Previous part generators that represent parts using implicit vector-set tokens often suffer from insufficie…