activity
20162025
most citedAutomatic Classification of Games using Support Vector Machine

1 citations · 1 across the 5 of their papers we have counts for

collaborators

5 papers

cs.LG2025

Hallucination Level of Artificial Intelligence Whisperer: Case Speech Recognizing Pantterinousut Rap Song

Ismo Horppu, Frederick Ayala, Erlin Gulbenkoglu

All languages are peculiar. Some of them are considered more challenging to understand than others. The Finnish Language is known to be a complex language. Also, when languages are…

cs.LG2021★ 1 cited

Automatic Classification of Games using Support Vector Machine

Ismo Horppu, Antti Nikander, Elif Buyukcan +3

Game developers benefit from availability of custom game genres when doing game market analysis. This information can help them to spot opportunities in market and make them more s…

cs.CR2021

Revenue Attribution on iOS 14 using Conversion Values in F2P Games

Frederick Ayala-Gomez, Ismo Horppu, Erlin Gulbenkoglu +2

Mobile app developers use paid advertising campaigns to acquire new users. Marketing managers decide where to spend and how much to spend based on the campaigns' performance. Apple…

cs.SI2017

Malware distributions and graph structure of the Web

Sanja Šćepanović, Igor Mishkovski, Jukka Ruohonen +3

Knowledge about the graph structure of the Web is important for understanding this complex socio-technical system and for devising proper policies supporting its future development…

cs.IR2016

Item-to-item recommendation based on Contextual Fisher Information

Bálint Daróczy, Frederick Ayala-Gómez, András Benczúr

Web recommendation services bear great importance in e-commerce, as they aid the user in navigating through the items that are most relevant to her needs. In a typical Web site, lo…