3d reconstruction 1gaussian splatting 1multimodal generation 1panoramic video 1spatial world modeling 1
From the 1 of 3 linked papers with an AI index.
3 papers
cs.CV2026
ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU
Fan Jiang, Zhaoxu Sun, Mengchao Wang +38
We present ABot-World-0, an action-conditioned video world model for real-time, long-horizon closed-loop interaction, supported by a multi-source data infrastructure spanning AAA g…
cs.CV2026
ABot-3DWorld 0: A Universal World Model to Explore Any 3D Space
Mingchao Sun, Luyang Tang, Yu Liu +34
The paper introduces ABot-3DWorld 0, a multimodal system that converts text, images, or video into high‑fidelity, explorable 3D worlds using a compact spatial representation and pa…
cs.CV2026
ABot-Earth 0.5: Generative 3D Earth Model
Ming Qian, Tianjian Ouyang, Mingchao Sun +25
We present ABot-Earth 0.5, a generative 3D framework designed to synthesize vast, seamless 3D environments from ubiquitous, geospatially referenced satellite imagery. To achieve th…