6 papers
ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU
Fan Jiang, Zhaoxu Sun, Mengchao Wang +38
We present ABot-World-0, an action-conditioned video world model for real-time, long-horizon closed-loop interaction, supported by a multi-source data infrastructure spanning AAA g…
Focus-then-Context: Subject-Centric Progressive Visual Token Reduction for Vision-Language Models
Yulin Zhao, Zheng Zhang
Vision-Language Models (VLMs) face a bottleneck of prohibitive computational costs arising from massive visual token sequences during inference. Existing vision token reduction met…
FAPE-IR: Frequency-Aware Planning and Execution Framework for All-in-One Image Restoration
Jingren Liu, Shuning Xu, Qirui Yang +3
All-in-One Image Restoration (AIO-IR) aims to develop a unified model that can handle multiple degradations under complex conditions. However, existing methods often rely on task-s…
Video-EM: Event-Centric Episodic Memory for Long-Form Video Understanding
Yun Wang, Long Zhang, Jingren Liu +9
Video Large Language Models (Video-LLMs) have shown strong video understanding, yet their application to long-form videos remains constrained by limited context windows. A common w…
TeleEgo: Benchmarking Egocentric AI Assistants in the Wild
Jiaqi Yan, Ruilong Ren, Jingren Liu +13
Egocentric AI assistants in real-world settings must process multi-modal inputs (video, audio, text), respond in real time, and retain evolving long-term memory. However, existing…
CCD: Continual Consistency Diffusion for Lifelong Generative Modeling
Jingren Liu, Shuning Xu, Yun Wang +2
While diffusion-based models have shown remarkable generative capabilities in static settings, their extension to continual learning (CL) scenarios remains fundamentally constraine…