activity
20242026
collaborators

5 papers

cs.CV2026

ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU

Fan Jiang, Zhaoxu Sun, Mengchao Wang +38

We present ABot-World-0, an action-conditioned video world model for real-time, long-horizon closed-loop interaction, supported by a multi-source data infrastructure spanning AAA g…

cs.CV2026

WorldRoamBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Models

Ting-Bing Xu, Jiacheng Sui, Zhe Gao +12

Despite rapid progress in interactive world models (IWMs), existing benchmarks evaluate action following only at trajectory level and ignore memory and interaction physics. We intr…

cs.AI2026

Reasoning Over Space: Enabling Geographic Reasoning for LLM-Based Generative Next POI Recommendation

Dongyi Lv, Qiuyu Ding, Heng-Da Xu +4

Generative recommendation with large language models (LLMs) reframes prediction as sequence generation, yet existing LLM-based recommenders remain limited in leveraging geographic…

cs.CV2025

MVPainter: Accurate and Detailed 3D Texture Generation via Multi-View Diffusion with Geometric Control

Mingqi Shao, Feng Xiong, Zhaoxu Sun +1

Recently, significant advances have been made in 3D object generation. Building upon the generated geometry, current pipelines typically employ image diffusion models to generate m…

cs.CV2024

HumanRig: Learning Automatic Rigging for Humanoid Character in a Large Scale Dataset

Zedong Chu, Feng Xiong, Meiduo Liu +5

With the rapid evolution of 3D generation algorithms, the cost of producing 3D humanoid character models has plummeted, yet the field is impeded by the lack of a comprehensive data…