88 citations · 273 across the 4 of their papers we have counts for
4 papers
Collaborative Large-Scale Dense 3D Reconstruction with Online Inter-Agent Pose Optimisation
Stuart Golodetz, Tommaso Cavallari, Nicholas A Lord +3
Reconstructing dense, volumetric models of real-world 3D scenes is important for many tasks, but capturing large scenes can take significant time, and the risk of transient changes…
InfiniTAM v3: A Framework for Large-Scale 3D Reconstruction with Loop Closure
Victor Adrian Prisacariu, Olaf Kähler, Stuart Golodetz +4
Volumetric models have become a popular representation for 3D scenes in recent years. One breakthrough leading to their popularity was KinectFusion, which focuses on 3D reconstruct…
SemanticPaint: A Framework for the Interactive Segmentation of 3D Scenes
Stuart Golodetz, Michael Sapienza, Julien P. C. Valentin +9
We present an open-source, real-time implementation of SemanticPaint, a system for geometric reconstruction, object-class segmentation and learning of 3D scenes. Using our system,…
A Framework for the Volumetric Integration of Depth Images
Victor Adrian Prisacariu, Olaf Kähler, Ming Ming Cheng +5
Volumetric models have become a popular representation for 3D scenes in recent years. One of the breakthroughs leading to their popularity was KinectFusion, where the focus is on 3…