activity
20152022
most citedRobust, Expressive, and Quantitative Linear Temporal Logics: Pick any Two for Free

7 citations · 19 across the 13 of their papers we have counts for

collaborators

17 papers

cs.GT2022

Predicting Winning Regions in Parity Games via Graph Neural Networks (Extended Abstract)

Tobias Hecking, Swathy Muthukrishnan, Alexander Weinert

Solving parity games is a major building block for numerous applications in reactive program verification and synthesis. While they can be solved efficiently in practice, no known…

cs.DB2022

Towards Specificationless Monitoring of Provenance-Emitting Systems

Martin Stoffers, Alexander Weinert

Monitoring often requires insight into the monitored system as well as concrete specifications of expected behavior. More and more systems, however, provide information about their…

cs.SE2022

Orchestrating Tool Chains for Model-based Systems Engineering with RCE

Jan Flink, Robert Mischke, Kathrin Schaffert +2

When using multiple software tools to analyze, visualize, or optimize models in MBSE, it is often tedious and error-prone to manually coordinate the execution of these tools and to…

cs.SE2022★ 1 cited

Automated and manual testing as part of the research software development process of RCE

Robert Mischke, Kathrin Schaffert, Dominik Schneider +1

Research software is often developed by individual researchers or small teams in parallel to their research work. The more people and research projects rely on the software in ques…

cs.SE2021

Towards Automated Semantic Grouping in Workflows for Multi-Disciplinary Analysis

Dominik Schneider, Alexander Weinert

When designing multidisciplinary tool workflows in visual development environments, researchers and engineers often combine simulation tools which serve a functional purpose and he…

cs.LO2019★ 7 cited

Robust, Expressive, and Quantitative Linear Temporal Logics: Pick any Two for Free

Daniel Neider, Alexander Weinert, Martin Zimmermann

Linear Temporal Logic (LTL) is the standard specification language for reactive systems and is successfully applied in industrial settings. However, many shortcomings of LTL have b…

cs.SE2019

RCE: An Integration Environment for Engineering and Science

Brigitte Boden, Jan Flink, Niklas Först +5

We present RCE (Remote Component Environment), an open-source framework developed primarily at DLR (German Aerospace Center) that enables its users to construct and execute multidi…

cs.GT2018

Quantitative Reductions and Vertex-Ranked Infinite Games

Alexander Weinert

We introduce quantitative reductions, a novel technique for structuring the space of quantitative games and solving them that does not rely on a reduction to qualitative games. We…

cs.LO2018★ 1 cited

Robust, Expressive, and Quantitative Linear Temporal Logics: Pick any Two for Free (full version)

Daniel Neider, Alexander Weinert, Martin Zimmermann

Linear Temporal Logic (LTL) is the standard specification language for reactive systems and is successfully applied in industrial settings. However, many shortcomings of LTL have b…

cs.FL2018

From LTL to rLTL Monitoring: Improved Monitorability through Robust Semantics

Corto Mascle, Daniel Neider, Maximilian Schwenger +3

Runtime monitoring is commonly used to detect the violation of desired properties in safety critical cyber-physical systems by observing its executions. Bauer et al. introduced an…

cs.GT2018★ 3 cited

Parity Games with Weights

Sven Schewe, Alexander Weinert, Martin Zimmermann

Quantitative extensions of parity games have recently attracted significant interest. These extensions include parity games with energy and payoff conditions as well as finitary pa…

cs.GT2017

Synthesizing Optimally Resilient Controllers

Daniel Neider, Alexander Weinert, Martin Zimmermann

Recently, Dallal, Neider, and Tabuada studied a generalization of the classical game-theoretic model used in program synthesis, which additionally accounts for unmodeled intermitte…

cs.LO2017

VLDL Satisfiability and Model Checking via Tree Automata

Alexander Weinert

We present novel algorithms solving the satisfiability problem and the model checking problem for Visibly Linear Dynamic Logic (VLDL) in asymptotically optimal time via a reduction…

cs.GT2017

Quantitative Reductions and Vertex-Ranked Infinite Games (Full Version)

Alexander Weinert

We introduce quantitative reductions, a novel technique for structuring the space of quantitative games and solving them that does not rely on a reduction to qualitative games. We…

cs.LO2016★ 2 cited

Easy to Win, Hard to Master: Optimal Strategies in Parity Games with Costs

Alexander Weinert, Martin Zimmermann

The winning condition of a parity game with costs requires an arbitrary, but fixed bound on the cost incurred between occurrences of odd colors and the next occurrence of a larger…

cs.LO2015

Visibly Linear Dynamic Logic

Alexander Weinert, Martin Zimmermann

We introduce Visibly Linear Dynamic Logic (VLDL), which extends Linear Temporal Logic (LTL) by temporal operators that are guarded by visibly pushdown languages over finite words.…

cs.LO2015★ 5 cited

Approximating Optimal Bounds in Prompt-LTL Realizability in Doubly-exponential Time

Leander Tentrup, Alexander Weinert, Martin Zimmermann

We consider the optimization variant of the realizability problem for Prompt Linear Temporal Logic, an extension of Linear Temporal Logic (LTL) by the prompt eventually operator wh…