activity
20152026
most citedPredicting Complete 3D Models of Indoor Scenes

51 citations · 117 across the 16 of their papers we have counts for

collaborators

23 papers

cs.CV2026

Fluid-Gen-Zero: Grounding Pretrained Video Generators in Physics without Training

Hong Huang, Yuqiu Liu, Chenyu You +3

We present Fluid-Gen-Zero, a training-free framework for physics-aware fluid-object interaction video generation that decouples physical reasoning from appearance synthesis. Our ke…

cs.CV2026

Render to Reason: Novel-View Semantic Prediction Improves Spatial Understanding in VLMs

Yuqun Wu, Yao Xiao, Chuhang Zou +2

Recent works augment Vision-Language Models with geometry features from pretrained 3D models, expecting that the geometric signal will boost spatial reasoning. However, we find tha…

cs.CV2026

SAM-V: Geometry-Aware Segment Anything for Multi-View Instance Segmentation

Jiangshan Gong, Yuqun Wu, Qiqian Fu +4

Consistent multi-view object segmentation is critical for 3D perception and robotics, yet remains challenging under severe viewpoint and occlusion changes. Existing methods typical…

cs.GR2026

AssetGen: Deployable 3D Asset Generation at Interactive Speed

Dilin Wang, Xiaoyu Xiang, Kihyuk Sohn +14

While 3D generation is progressing rapidly, recent work has often focused on obtaining high-resolution assets, leaving user experience and deployability as afterthoughts. We presen…

cs.CV2026

Fast SAM 3D Body: Accelerating SAM 3D Body for Real-Time Full-Body Human Mesh Recovery

Timing Yang, Sicheng He, Hongyi Jing +4

SAM 3D Body (3DB) achieves state-of-the-art accuracy in monocular 3D human mesh recovery, yet its inference latency of several seconds per image precludes real-time application. We…

cs.CV2025

SceneDiff: A Benchmark and Method for Multiview Object Change Detection

Yuqun Wu, Chih-hao Lin, Henry Che +4

We investigate the problem of identifying objects that have been added, removed, or moved between a pair of captures (images or videos) of the same scene at different times. Accura…

cs.CV2025

WorldGen: From Text to Traversable and Interactive 3D Worlds

Dilin Wang, Hyunyoung Jung, Tom Monnier +22

We introduce WorldGen, a system that enables the automatic creation of large-scale, interactive 3D worlds directly from text prompts. Our approach transforms natural language descr…

cs.LG2025

Hybrid Neural-MPM for Interactive Fluid Simulations in Real-Time

Jingxuan Xu, Hong Huang, Chuhang Zou +3

We propose a neural physics system for real-time, interactive fluid simulations. Traditional physics-based methods, while accurate, are computationally intensive and suffer from la…

cs.CV2024

Plenoptic PNG: Real-Time Neural Radiance Fields in 150 KB

Jae Yong Lee, Yuqun Wu, Chuhang Zou +2

The goal of this paper is to encode a 3D scene into an extremely compact representation from 2D images and to enable its transmittance, decoding and rendering in real-time across v…

cs.CV2024

MonoPatchNeRF: Improving Neural Radiance Fields with Patch-based Monocular Guidance

Yuqun Wu, Jae Yong Lee, Chuhang Zou +2

The latest regularized Neural Radiance Field (NeRF) approaches produce poor geometry and view extrapolation for large scale sparse view scenes, such as ETH3D. Density-based approac…

cs.CV2022★ 1 cited

QFF: Quantized Fourier Features for Neural Field Representations

Jae Yong Lee, Yuqun Wu, Chuhang Zou +2

Multilayer perceptrons (MLPs) learn high frequencies slowly. Recent approaches encode features in spatial bins to improve speed of learning details, but at the cost of larger model…

cs.CV2022★ 2 cited

Deep PatchMatch MVS with Learned Patch Coplanarity, Geometric Consistency and Adaptive Pixel Sampling

Jae Yong Lee, Chuhang Zou, Derek Hoiem

Recent work in multi-view stereo (MVS) combines learnable photometric scores and regularization with PatchMatch-based optimization to achieve robust pixelwise estimates of depth, n…

cs.CV2022★ 1 cited

Recurrent Transformer Variational Autoencoders for Multi-Action Motion Synthesis

Rania Briq, Chuhang Zou, Leonid Pishchulin +2

We consider the problem of synthesizing multi-action human motion sequences of arbitrary lengths. Existing approaches have mastered motion sequence generation in single action scen…

cs.CV2021

PatchMatch-RL: Deep MVS with Pixelwise Depth, Normal, and Visibility

Jae Yong Lee, Joseph DeGol, Chuhang Zou +1

Recent learning-based multi-view stereo (MVS) methods show excellent performance with dense cameras and small depth ranges. However, non-learning based approaches still outperform…

cs.CV2020

MILA: Multi-Task Learning from Videos via Efficient Inter-Frame Attention

Donghyun Kim, Tian Lan, Chuhang Zou +5

Prior work in multi-task learning has mainly focused on predictions on a single image. In this work, we present a new approach for multi-task learning from videos via efficient int…

cs.CV2019

Improving Style Transfer with Calibrated Metrics

Mao-Chuang Yeh, Shuai Tang, Anand Bhattad +2

Style transfer methods produce a transferred image which is a rendering of a content image in the manner of a style image. We seek to understand how to improve style transfer. To d…

cs.CV2019★ 8 cited

Manhattan Room Layout Reconstruction from a Single 360 image: A Comparative Study of State-of-the-art Methods

Chuhang Zou, Jheng-Wei Su, Chi-Han Peng +5

Recent approaches for predicting layouts from 360 panoramas produce excellent results. These approaches build on a common framework consisting of three steps: a pre-processing step…

cs.CV2019

Counterfactual Depth from a Single RGB Image

Theerasit Issaranon, Chuhang Zou, David Forsyth

We describe a method that predicts, from a single RGB image, a depth map that describes the scene when a masked object is removed - we call this "counterfactual depth" that models…

cs.CV2019

Silhouette Guided Point Cloud Reconstruction beyond Occlusion

Chuhang Zou, Derek Hoiem

One major challenge in 3D reconstruction is to infer the complete shape geometry from partial foreground occlusions. In this paper, we propose a method to reconstruct the complete…

cs.CV2018★ 31 cited

LayoutNet: Reconstructing the 3D Room Layout from a Single RGB Image

Chuhang Zou, Alex Colburn, Qi Shan +1

We propose an algorithm to predict room layout from a single image that generalizes across panoramas and perspective images, cuboid layouts and more general layouts (e.g. L-shape r…

cs.CV2017★ 1 cited

Complete 3D Scene Parsing from an RGBD Image

Chuhang Zou, Ruiqi Guo, Zhizhong Li +1

One major goal of vision is to infer physical models of objects, surfaces, and their layout from sensors. In this paper, we aim to interpret indoor scenes from one RGBD image. Our…

cs.CV2017★ 22 cited

3D-PRNN: Generating Shape Primitives with Recurrent Neural Networks

Chuhang Zou, Ersin Yumer, Jimei Yang +2

The success of various applications including robotics, digital content creation, and visualization demand a structured and abstract representation of the 3D world from limited sen…

cs.CV2015★ 51 cited

Predicting Complete 3D Models of Indoor Scenes

Ruiqi Guo, Chuhang Zou, Derek Hoiem

One major goal of vision is to infer physical models of objects, surfaces, and their layout from sensors. In this paper, we aim to interpret indoor scenes from one RGBD image. Our…