activity
20172026
most citedEnd-to-end learning potentials for structured attribute prediction

2 citations · 2 across the 7 of their papers we have counts for

collaborators

9 papers

cs.CV2026

ComptonUNet: A Deep Learning Model for GRB Localization with Compton Cameras under Noisy and Low-Statistic Conditions

Shogo Sato, Kazuo Tanaka, Shojun Ogasawara +4

Gamma-ray bursts (GRBs) are among the most energetic transient phenomena in the universe and serve as powerful probes for high-energy astrophysical processes. In particular, faint…

cs.CV2026

Real-Time LiDAR Point Cloud Densification for Low-Latency Spatial Data Transmission

Kazuhiko Murasaki, Shunsuke Konagai, Masakatsu Aoki +2

To realize low-latency spatial transmission system for immersive telepresence, there are two major problems: capturing dynamic 3D scene densely and processing them in real time. Li…

cs.CV2026

Leveraging 2D-VLM for Label-Free 3D Segmentation in Large-Scale Outdoor Scene Understanding

Toshihiko Nishimura, Hirofumi Abe, Kazuhiko Murasaki +2

This paper presents a novel 3D semantic segmentation method for large-scale point cloud data that does not require annotated 3D training data or paired RGB images. The proposed app…

cs.CV2025

IPCD: Intrinsic Point-Cloud Decomposition

Shogo Sato, Takuhiro Kaneko, Shoichiro Takeda +5

Point clouds are widely used in various fields, including augmented reality (AR) and robotics, where relighting and texture editing are crucial for realistic visualization. Achievi…

cs.ET2025

The Stage Comes to You: A Real-Time Tele-Immersive System with 3D Point Clouds and Vibrotactile Feedback

Takahiro Matsumoto, Takahiro Kusabuka, Hiroshi Chigira +4

We present a low-latency tele-immersive entertainment system that streams 3D point clouds and performers' footstep vibrations, creating the sense that the stage is present. Moving…

cs.MM2025

A Low-Latency 3D Live Remote Visualization System for Tourist Sites Integrating Dynamic and Pre-captured Static Point Clouds

Takahiro Matsumoto, Masafumi Suzuki, Mariko Yamaguchi +3

Various real-time methods for capturing and transmitting dynamic 3D spaces have been proposed, including those based on RGB-D cameras and volumetric capture. However, applying exis…