activity
20162026
most citedConvolutional Fine-Grained Classification with Self-Supervised Target Relation Regularization

50 citations · 592 across the 105 of their papers we have counts for

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Showing 2024 · cs.CVShow all

9 papers · 2 filters

cs.CV2024★ 1 cited

Efficient and Context-Aware Label Propagation for Zero-/Few-Shot Training-Free Adaptation of Vision-Language Model

Yushu Li, Yongyi Su, Adam Goodge +2

Vision-language models (VLMs) have revolutionized machine learning by leveraging large pre-trained models to tackle various downstream tasks. Although label, training, and data eff…

cs.CV2024

GUS-IR: Gaussian Splatting with Unified Shading for Inverse Rendering

Zhihao Liang, Hongdong Li, Kui Jia +2

Recovering the intrinsic physical attributes of a scene from images, generally termed as the inverse rendering problem, has been a central and challenging task in computer vision a…

cs.CV2024

Boosting Cross-Domain Point Classification via Distilling Relational Priors from 2D Transformers

Longkun Zou, Wanru Zhu, Ke Chen +4

Semantic pattern of an object point cloud is determined by its topological configuration of local geometries. Learning discriminative representations can be challenging due to larg…

cs.CV2024★ 1 cited

Towards Human-Level 3D Relative Pose Estimation: Generalizable, Training-Free, with Single Reference

Yuan Gao, Yajing Luo, Junhong Wang +2

Humans can easily deduce the relative pose of a previously unseen object, without labeling or training, given only a single query-reference image pair. This is arguably achieved by…

cs.CV2024

Exploring Human-in-the-Loop Test-Time Adaptation by Synergizing Active Learning and Model Selection

Yushu Li, Yongyi Su, Xulei Yang +2

Existing test-time adaptation (TTA) approaches often adapt models with the unlabeled testing data stream. A recent attempt relaxed the assumption by introducing limited human annot…

cs.CV2024★ 1 cited

Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integration

Zhihao Liang, Qi Zhang, Wenbo Hu +3

The 3D Gaussian Splatting (3DGS) gained its popularity recently by combining the advantages of both primitive-based and volumetric 3D representations, resulting in improved quality…