39 citations · 156 across the 20 of their papers we have counts for
6 papers · 1 filter
AFFORCE: Actionable Framework for Designing Crowdsourcing Experiences for Older Adults
Kinga Skorupska, Radosław Nielek, Wiesław Kopeć
In this article we propose a unique framework for designing attractive and engaging crowdsourcing systems for older adults, which is called AFFORCE (Actionable Framework For Crowds…
A Comparative Study of Younger and Older Adults' Interaction with a Crowdsourcing Android TV App for Detecting Errors in TEDx Video Subtitles
Kinga Skorupska, Manuel Núñez, Wiesław Kopeć +1
In this paper we report the results of a pilot study comparing the older and younger adults' interaction with an Android TV application which enables users to detect errors in vide…
Technologies for promoting social participation in later life
Marcos Baez, Radoslaw Nielek, Fabio Casati +1
Social participation is known to bring great benefits to the health and well-being of people as they age. From being in contact with others to engaging in group activities, keeping…
Older Adults and Crowdsourcing: Android TV App for Evaluating TEDx Subtitle Quality
Kinga Skorupska, Manuel Nuñez, Wiesław Kopeć +1
In this paper we describe the insights from an exploratory qualitative pilot study testing the feasibility of a solution that would encourage older adults to participate in online…
A Location-Based Game for Two Generations: Teaching Mobile Technology to the Elderly with the Support of Young Volunteers
Wiesław Kopeć, Katarzyna Abramczuk, Bartłomiej Balcerzak +3
This paper presents a cooperative location-based game for the elderly with the use of tablets equipped with mobile application. The game was designed to tackle at once several cruc…
Turned 70? It is time to start editing Wikipedia
Radoslaw Nielek, Marta Lutostanska, Wieslaw Kopec +1
Success of Wikipedia would not be possible without the contributions of millions of anonymous Internet users who edit articles, correct mistakes, add links or pictures. At the same…