activity
20172022
most citedCoordination in Adversarial Sequential Team Games via Multi-Agent Deep Reinforcement Learning

4 citations · 14 across the 6 of their papers we have counts for

collaborators

13 papers

cs.LG20221 cited

Schedule-Robust Online Continual Learning

Ruohan Wang, Marco Ciccone, Giulia Luise +3

A continual learning (CL) algorithm learns from a non-stationary data stream. The non-stationarity is modeled by some schedule that determines how data is presented over time. Most…

cs.CV20223 cited

Learning Across Domains and Devices: Style-Driven Source-Free Domain Adaptation in Clustered Federated Learning

Donald Shenaj, Eros Fanì, Marco Toldo +6

Federated Learning (FL) has recently emerged as a possible way to tackle the domain shift in real-world Semantic Segmentation (SS) without compromising the private nature of the co…

cs.LG20222 cited

Fault-Aware Design and Training to Enhance DNNs Reliability with Zero-Overhead

Niccolò Cavagnero, Fernando Dos Santos, Marco Ciccone +3

Deep Neural Networks (DNNs) enable a wide series of technological advancements, ranging from clinical imaging, to predictive industrial maintenance and autonomous driving. However,…

cs.GT20221 cited

Public Information Representation for Adversarial Team Games

Luca Carminati, Federico Cacciamani, Marco Ciccone +1

The peculiarity of adversarial team games resides in the asymmetric information available to the team members during the play, which makes the equilibrium computation problem hard…

cs.LG2021

Cluster-driven Graph Federated Learning over Multiple Domains

Debora Caldarola, Massimiliano Mancini, Fabio Galasso +3

Federated Learning (FL) deals with learning a central model (i.e. the server) in privacy-constrained scenarios, where data are stored on multiple devices (i.e. the clients). The ce…

cs.CV2021

DA4Event: towards bridging the Sim-to-Real Gap for Event Cameras using Domain Adaptation

Mirco Planamente, Chiara Plizzari, Marco Cannici +5

Event cameras are novel bio-inspired sensors, which asynchronously capture pixel-level intensity changes in the form of "events". The innovative way they acquire data presents seve…