6 citations · 14 across the 26 of their papers we have counts for
7 papers · 1 filter
iADD: Improving Alignment and Diversity in Diffusion Policy Optimization
Ashok Prasad Neupane, Saugat Adhikari, Pramish Paudel +2
Reinforcement learning based post training of diffusion models, such as Denoising Diffusion Policy Optimization (DDPO), optimizes a reverse diffusion process under a reward functio…
iSEE: Object Permanence Through Self-Supervision
Pramish Paudel, Ajad Chhatkuli, Luc Van Gool +1
Object permanence, keeping track of an object's identity and position while it is occluded, is central to video representations that track, predict and plan. Trackers that achieve…
ϕ-RIE: From Photorealistic Reconstruction to Interactive Environments
Runyi Yang, Deheng Zhang, Xiaoye Wang +6
3D Gaussian Splatting (3DGS) can reconstruct a captured scene photorealistically, but the resulting representation does not by itself support physical interaction. Robot simulation…
ConeGaussian: Anti-Aliased Gaussian Ray-Tracing for Generic Central Cameras
Deheng Zhang, Letian Shi, Runyi Yang +6
In rendering, a camera is a sampling operator that maps each finite pixel to a bundle of rays. Different camera models change the geometry of this bundle, thus making a unified and…
LangStreet: Persistent Language Fields for Anchor-Decoded Street Gaussians
Runyi Yang, Deheng Zhang, Xiaoye Wang +6
Language Gaussian fields implicitly assume that the primitive carrying semantics remains identifiable across views. This assumption breaks in scalable anchor-decoded representation…
iARCS: Iterative Agentic RL for Controllable 3D Scene Generation
Saugat Adhikari, Ashok Prasad Neupane, Pramish Paudel +2
Synthetic 3D scene generation is increasingly used as a data source for computer vision and embodied AI, but existing generators often optimize perceptual realism without reliably…