#gpu computing
12 papers · 1 filter
Ab Initio Real-Time Gravitational-Wave Parameter Estimation
David Yallup, Metha Prathaban, James Alvey +4
The paper introduces a GPU‑optimized nested sampling algorithm that can perform rapid, full‑waveform gravitational‑wave parameter estimation for binary neutron star events, achievi…
The Fabric Is the Cluster Driver: Cross-Layer eBPF Policies for GPU-CXL Fabrics
Yiwei Yang, Andi Quinn
The paper introduces fabric_ext, an eBPF‑based middleware that lets developers write cross‑layer policies spanning GPUs, DPUs/NICs, and CXL switches, using a semantic movement grap…
A Convex Splitting Spectral Method for the Phase Field Crystal Equation: Energy Stability, Computational Stability Maps, and Three-Dimensional GPU Simulations
Saulo Orizaga, Peimeng Yin, Deep Choudhuri
The paper introduces a Fourier spectral method based on convex splitting for the phase field crystal equation that is unconditionally energy stable, conserves mass, and can be effi…
Fast Stokesian Dynamics for Rigid Aggregates
Deepak Mangal, Avinesh Ojha, Wanjiao Liu +2
The paper introduces a fast computational method for simulating the motion and flow behavior of suspensions made of rigid multi-bead aggregates in low‑Reynolds-number (Stokes) flow…
Track fitting at the full LHC collision rate
Pierre Billoir, Thomas Boettcher, Michel De Cian +1
The paper describes a fast, GPU‑based implementation of a parameterised Kalman filter for real‑time track fitting at the full 30 MHz LHCb collision rate, improving momentum and mas…
jQMC: A JAX-based ab initio quantum Monte Carlo package designed for GPU-accelerated computing
Kousuke Nakano, Michele Casula
The paper introduces jQMC, a Python/JAX‑based software package for performing ab initio Quantum Monte Carlo simulations on modern GPU‑accelerated hardware, supporting VMC and latti…