Taming the wild in impartial combinatorial games
arXiv:math/0501315
Abstract
We introduce a misere quotient semigroup construction in impartial combinatorial game theory, and argue that it is the long-sought natural generalization of the normal-play Sprague-Grundy theory to misere play. Along the way, we illustrate how to use the theory to describe complete analyses of two wild taking and breaking games.
35 pages. Accepted by INTEGERS: The Electronic Journal of Combinatorial Number Theory. See also http://www.plambeck.org/oldhtml/mathematics/games/misere
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- An Investigation of Partizan Misere Games
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- Analysis of misere Sprouts game with reduced canonical trees
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- Restricted developments in partizan misere game theory
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- The strange algebra of combinatorial games
- The structure and classification of misère quotients
- Simultaneous Combinatorial Game Theory
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- Equality Classes of Nim Positions under Misère Play
- Affine stratifications from finite misère quotients
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- Lattice point methods for combinatorial games
- Invertible Elements of the Misere Dicotic Universe