paper

A Smooth Interface Method for Simulating Liquid Crystal Colloid Dispersions

arXiv:cond-mat/0310734 · doi:10.1088/0953-8984/16/19/007

Abstract

A new method is presented for mesoscopic simulations of particle dispersions in liquid crystal solvents. It allows efficient first-principle simulations of the dispersions involving many particles with many-body interactions mediated by the solvents. Demonstrations have been performed for the aggregation of colloid dispersions in two-dimensional nematic and smectic-C* solvents neglecting hydrodynamic effects, which will be taken into account in the near future.

13 pages, 4 figures

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