Intelligent Minority Game with genetic-crossover strategies
arXiv:cond-mat/0209525 · doi:10.1140/epjb/e2003-00234-0
Abstract
We develop a game theoretical model of heterogeneous interacting agents called the intelligent minority game. The ``intelligent'' agents play the basic minority game and depending on their performances, generate new strategies using the one-point genetic crossover mechanism. The performances change dramatically and the game moves rapidly to an efficient state (fluctuations in the number of agents performing a particular action, characterized by , reaches a low value). There is no ``phase transition'' when we vary with , where is the ``memory''of an agent.
4 pages, 5 encapsulated postscript figures. Uses RevTex4