Optimal Multi-Reward Reinforcement Learning
arXiv:2609.36486
Abstract
We study an unknown-transition finite-horizon Markov decision process (MDP) with a finite collection of known reward functions . The goal is to output an -optimal policy for every reward using online episodic interaction only. Performance is measured by the policy error where represents the reward function and . Under this setting, we design a provably efficient algorithm to establish a minimax sample complexity bound of episodes, with no additional burn-in cost. This matches the information-theoretic lower bound up to a factor of . Our method combines three technical ingredients. First, we adapt MVP to reward-switching learning to construct optimistic value estimates. Second, we use fresh replay samples to conservatively evaluate the candidate policies. Third, gap-based multiplicative weights updates adjust the reward-sampling distribution using the differences between these estimates, converting weighted learning progress into simultaneous guarantees for all rewards.