paper

Fast-Track ODE: A Flipped, Game-Based Summer Differential Equations Course

arXiv:2607.09454

Abstract

This article describes the implementation of a flipped, interactive, and game-based instructional design in an Elementary Differential Equations course taught during a six-week summer session. The course used real-time feedback, technology-supported visualization, collaborative problem solving, and mathematical games to support engagement, participation, and understanding in a fast-paced learning environment.

Fast-Track ODE: A Flipped, Game-Based Summer Differential Equations Course · wovepaper