artificial intelligence

OPINE-World: Programmatic World Modeling with Ontology-error-Prioritized Interactive Exploration for ARC-AGI-3

arXiv:2607.01531

summary

OPINE-World is an LLM-driven agent that learns object‑centric programmatic world models online by alternating hypothesis generation and testing, using a Bayesian ontology‑error measure to guide exploration, and achieves high skill‑acquisition efficiency on the ARC‑AGI‑3 benchmark.

Abstract

Learning how an environment behaves from interaction is central to building agents that adapt to unfamiliar tasks. World models learned with deep networks are flexible but data-hungry and transfer poorly beyond their training distribution. Program-synthesized world models, written as source code by LLMs and refined through counterexample-guided inductive synthesis (CEGIS), are instead data-efficient and reusable, yet they have been demonstrated mainly on structured-state worlds with a given object vocabulary, and a single program search does not scale to pixel-rendered environments whose object structure must be hypothesized flexibly. We introduce OPINE-World, an LLM agent that learns an object-centric programmatic world model online from interaction. OPINE-World couples two cooperating agents in a loop of hypothesis and test, one acting in the environment and one synthesizing the model in code with replay verification and model-based planning, and it steers exploration with a Bayesian measure of object-type adequacy we call ontology error. We evaluate OPINE-World on ARC-AGI-3, a benchmark for skill-acquisition efficiency in which the object vocabulary, the goal, and the action semantics are withheld. OPINE-World solves 20 of 25 games without per-game training and reaches an action-efficiency score of 78.4 against the human baseline.

Topics & keywords

#program synthesis#world modeling#object-centric learning#interactive exploration#ARC-AGI benchmarkLLMcounterexample-guided inductive synthesisontology errormodel-based planningpixel-rendered environments