CRIM: A Natural Game on Integer Partitions
arXiv:2606.16828
Abstract
We analyze Column-Row Impartial Merge (CRIM), an impartial combinatorial game played on integer partitions. A move in CRIM consists of removing an arbitrary row or column from the corresponding Young diagram, with the remaining parts reattaching to form a single partition. We define rectairs -- a common generalization of rectangles and staircases -- and characterize their -status. We define the meld operation on partitions and show that the meld of losing rectairs is losing. We introduce Odds-Are-Even (OAE) and Evens-Are-Odd (EAO) partitions, proving that all OAE partitions are -positions and characterizing the losing positions within EAO partitions. We determine the -status for staircases and for - and -part partitions. We evaluate CRIM and its restrictions to certain partition families within the Conway-Gurvich-Ho classification scheme, establishing that CRIM is neither returnable nor domestic. We conjecture that every losing partition has even rank.
24 pages, 7 figures, 1 appendix