optimal control and game theory

Limit Theory for -Player -Potential Games

arXiv:2606.09815

summary

The paper studies how finite‑player α‑potential games behave as the number of players grows, proving that the normalized potential functions converge to a mean‑field control problem whose objective serves as a potential for the limiting mean‑field game, and establishes propagation of chaos for controlled diffusions with common noise.

Abstract

The recently introduced framework of -potential games facilitates the analysis of finite-player dynamic games by reducing the search for approximate Nash equilibria to the minimization of a single -potential function. In this work, we investigate the large population limit of -potential games, and show that potential mean field games (MFGs) arise naturally. Specifically, we show that both the optimal values and the minimizers of normalized -player -potential functions converge to those of a mean field control (MFC) problem with measure-valued controls. We further show that is equivalent to standard conditions for potential MFGs, and provide a unified construction of potential functions for MFGs. A key technical ingredient is the establishment of a Poincaré lemma for Wasserstein space. We also establish that the objective of the limiting MFC problem is a potential function for the corresponding MFGs. Together, our results not only yield new constructions of potential MFGs from finite-player games through the asymptotic condition , but also establish propagation of chaos from -player games to MFGs for general controlled diffusions with common noise and non-separable control interactions.

Topics & keywords

#mean field games#potential games#large population limit#propagation of chaos#Wasserstein geometry#controlled diffusionsα‑potential gamesmean field controlmeasure‑valued controlsPoincaré lemmaWasserstein spacecommon noise
Limit Theory for $N$-Player $α$-Potential Games · wovepaper