paper

Mem3R: Streaming 3D Reconstruction with Hybrid Memory

arXiv:2604.07279

Abstract

Streaming 3D perception is well suited to robotics and augmented reality, where long visual streams must be processed efficiently and consistently. Recent recurrent models offer a promising solution by maintaining fixed-size states and enabling linear-time inference, but they often suffer from temporal forgetting over long sequences due to the limited capacity of compressed memories. We propose Mem3R, a streaming 3D reconstruction model with a hybrid memory design that decouples camera tracking from geometric mapping to improve temporal consistency over long sequences. For camera tracking, Mem3R employs an implicit fast-weight memory implemented as a lightweight Multi-Layer Perceptron updated via Test-Time Training. For geometric mapping, Mem3R maintains an explicit token-based fixed-size state. Compared with CUT3R, this design not only significantly improves long-sequence performance but also reduces the model size from 793M to 644M parameters. Mem3R supports existing improved plug-and-play state update strategies developed for CUT3R. Specifically, Mem3R combined with TTT3R reduces absolute trajectory error by up to 39% relative to CUT3R combined with TTT3R on 500- to 1000-frame sequences from the TUM Dynamics dataset. The resulting improvements also extend to other downstream tasks, including video depth estimation and 3D reconstruction. Project page: https://lck666666.github.io/Mem3R/.

arXiv commentAccepted to the IEEE/CVF Winter Conference on Applications of Computer Vision (WACV) 2027. Project page: https://lck666666.github.io/Mem3R/