paper

GPU-accelerated Bayesian inference for block-cave geometry recovery via muon tomography

arXiv:2603.28907

Abstract

We describe a Bayesian framework for the inverse problem of geometry recovery of block caving via muon tomography. We work with a low dimensional surface-based representation of the geometry of the block cave, which dramatically reduces the computational requirements of the model while allowing realistic geometries. Adopting a Bayesian approach, we define a prior distribution on the space of geometries that favors realistic cave shapes. Pairing this prior with a likelihood based on the muon tomography forward model, we obtain a posterior distribution over cave geometries using Bayes rule. We obtain approximate samples from this posterior distribution using Markov chain Monte Carlo algorithms running on GPUs, resulting in fast and accurate sampling. We test the fidelity of our methodology by applying it to a simulated block caving scenario for which the ground truth is known. Results show that our method produces sensible geometries that are simultaneously compatible with the data.

Submitted to Computers & Geosciences

GPU-accelerated Bayesian inference for block-cave geometry recovery via muon tomography · wovepaper