paper

Solving Matrix Games with Near-Optimal Matvec Complexity

arXiv:2601.02347

Abstract

We study the problem of computing an -approximate Nash equilibrium of a two-player, bilinear game with a bounded payoff matrix , when the players' strategies are constrained to lie in simple sets. We provide algorithms which solve this problem in matrix-vector multiplies (matvecs) in two well-studied cases: - (or zero-sum) games, where the players' strategies are both in the probability simplex, and - games (encompassing hard-margin SVMs), where the players' strategies are in the unit Euclidean ball and probability simplex respectively. These results improve upon the previous state-of-the-art complexities of for - and for - due to [KOS '25]. In both settings our results are nearly-optimal as they match lower bounds of [KS '25] up to polylogarithmic factors.

v2: A few updates to the title, abstract, and intro to reflect the near optimality of our results for - games in light of arXiv:2412.06990 v3. v3: Overhauled Section 3 technical overview. Minor updates and typo fixes in other sections

Solving Matrix Games with Near-Optimal Matvec Complexity · wovepaper