Pareto-Improvement-Driven Opinion Dynamics Explaining the Emergence of Pluralistic Ignorance
arXiv:2511.06713
Abstract
Opinion dynamics has recently been modeled from a game-theoretic perspective, where opinion updates are captured by individuals' cost functions representing their motivations. Conventional formulations aggregate multiple motivations into a single objective, implicitly assuming that these motivations are interchangeable. This paper challenges that assumption and proposes an opinion dynamics model grounded in a multi-objective game framework. In the proposed model, each individual experiences two distinct costs: social pressure from disagreement with others and cognitive dissonance from deviation from the perceived truth. Opinion updates are modeled as Pareto improvements between these two costs. This framework provides a parsimonious explanation for the emergence of pluralistic ignorance, where individuals may agree on something untrue even though they all know the underlying truth. We analytically characterize the model, derive conditions for the emergence and prevalence of the truth, and propose an initial-seeding strategy that ensures consensus on truth. Numerical simulations are conducted on how network density and clustering affect the expression of truth. Both theoretical and numerical results lead to clear and non-trivial sociological insights. For example, no network structure guarantees almost-sure consensus on truth if no one initially expresses the truth; moderately sparse but well-mixed networks are most conducive to consensus on truth.