paper

Human vs. Teleoperated Robots in Vineyard Management: A Simulation-Based Analysis of Travel Speed, Routing, and Task Performance

arXiv:2507.04167

Abstract

Rising labor costs and narrow treatment windows have made teleoperated robots a proposed tool for vineyard scouting and treatment, but simulation-based comparisons of human and robotic performance are sensitive to modeling choices that can favor one agent before any trial runs: whether both can record a target's location, whether both are routed efficiently, and whether travel speeds are assessed consistently. This paper simulates a human operator against a teleoperated robot on two vineyard tasks, disease detection-and-treatment and yield-zone survey, holding both agents to matched location-marking and routing standards, using a routing strategy proven optimal for this topology, and modeling teleoperation-specific effects. Once information access and routing are held equal, task-time outcomes are governed largely by relative sustained travel speed: at the speeds modeled (1.4 m/s human, 0.9 m/s UGV), the human completes both tasks 43-48 percent faster, a gap persisting across a simulated eight-cycle season, while at speed parity the agents differ by only 9-12 percent, and every other parameter shifts the result by under 4 points. These results indicate the comparison is primarily a question of platform speed, and that the case for teleoperated robots should rest on labor availability, endurance, consistency, or hazard avoidance rather than completion time.

Human vs. Teleoperated Robots in Vineyard Management: A Simulation-Based Analysis of Travel Speed, Routing, and Task Performance · wovepaper