Gadgets for simulating a non-native interaction in quantum annealing
arXiv:2503.16663
Abstract
In certain scenarios, quantum annealing can be made more efficient by additional interactions. It has been shown that the additional interactions can reduce the scaling of perturbative crossings. In traditional annealing devices these couplings do not exist natively. In this work, we develop two gadgets to achieve this: a three-body gadget that requires a strong interaction; and a one-hot gadget that uses only local drives and two-body interactions. The gadgets partition the Hilbert space to effectively generate a limited number of interactions in the low-energy subspace. We numerically verify that the one-hot gadget can mitigate a perturbative crossing on a toy problem. These gadgets establish new pathways for implementing and exploiting interactions, enabling faster and more robust quantum annealing.
10 pages, 7 figures