paper

On Constructing Finite Automata by Relational Programming

arXiv:2502.08040

Abstract

We consider ways to construct a transducer for a given set of input word to output symbol pairs. This is motivated by the need for representing game playing programs in a low-level mathematical format that can be analyzed by algebraic tools. This is different from the classical applications of finite state automata, thus the usual optimization techniques are not directly applicable. Therefore, we use relational programming tools to find minimal transducers realizing a given set of input-output pairs.

9 pages, 3 figures, final version will be published elsewhere

On Constructing Finite Automata by Relational Programming · wovepaper