Chip Firing on Directed -ary Trees
arXiv:2410.23265
Abstract
Chip-firing is a combinatorial game played on a graph in which we place and disperse chips on vertices until a stable state is reached. We study a chip-firing variant played on an infinite rooted directed -ary tree, where we place chips on the root for some positive integer , and we say a vertex can fire if it has at least chips. A vertex fires by dispersing one chip to each out-neighbor. Once every vertex has less than chips, we reach a stable configuration since no vertex can fire. We determine the exact number and properties of the possible stable configurations of chips in the setting where chips are distinguishable.
21 pages, 6 Figures