Nesting of Touching Polygons
arXiv:2409.13040
Abstract
Polygons are cycles embedded into the plane; their vertices are associated with - and -coordinates and the edges are straight lines. Here, we consider a set of polygons with pairwise non-overlapping interior that may touch along their boundaries. Ideas of the sweep line algorithm by Bajaj and Dey for non-touching polygons are adapted to accommodate polygons that share boundary points. The algorithms established here achieves a running time of , where is the total number of vertices and is the total number of "maximal outstretched segments" of all polygons. It is asymptotically optimal if the number of maximal outstretched segments per polygon is bounded. In particular, this is the case for convex polygons.