paper

Computational Modelling for Combinatorial Game Strategies

arXiv:2408.03955

Abstract

We develop a generic computational model that can be used effectively for establishing the existence of winning strategies for concrete finite combinatorial games. Our modelling is (equational) logic-based involving advanced techniques from algebraic specification, and it can be executed by equational programming systems such as those from the OBJ-family. We show how this provides a form of experimental mathematics for strategy problems involving combinatorial games. We do this by defining general methods and by illustrating these with case studies.

Computational Modelling for Combinatorial Game Strategies · wovepaper