paper

Carving Polytopes with Saws in 3D

arXiv:2407.15981

Abstract

We investigate the problem of carving an -face triangulated three-dimensional polytope using a tool to make cuts modelled by either a half-plane or sweeps from an infinite ray. In the case of half-planes cuts, we present a deterministic algorithm running in time and a randomized algorithm running in expected time for any . In the case of cuts defined by sweeps of infinite rays, we present an algorithm running in time.

Appeared in CCCG 2024. 10 pages, 7 figures

Carving Polytopes with Saws in 3D · wovepaper