paper

Geometric Matching and Bottleneck Problems

arXiv:2310.02637

Abstract

Let be a set of at most points and let be a set of at most geometric ranges, such as for example disks or rectangles, where each has an associated supply , and each has an associated demand . A (many-to-many) matching is a set of ordered triples such that and the 's satisfy the constraints given by the supplies and demands. We show how to compute a maximum matching, that is, a matching maximizing . Using our techniques, we can also solve minimum bottleneck problems, such as computing a perfect matching between a set of red points and a set of blue points that minimizes the length of the longest edge. For the -metric, we can do this in time in any fixed dimension, for the -metric in the plane in time , for any .