paper

A Divide and Conquer Approximation Algorithm for Partitioning Rectangles

arXiv:2308.16899

Abstract

Given a rectangle with area and a set of areas with , we consider the problem of partitioning into sub-regions with areas in a way that the total perimeter of all sub-regions is minimized. The goal is to create square-like sub-regions, which are often more desired. We propose an efficient --approximation algorithm for this problem based on a divide and conquer scheme that runs in time. For the special case when the aspect ratios of all rectangles are bounded from above by 3, the approximation factor is . We also present a modified version of out algorithm as a heuristic that achieves better average and best run times.

A Divide and Conquer Approximation Algorithm for Partitioning Rectangles · wovepaper