The -Analogue of Zero Forcing for Certain Families of Graphs
arXiv:2306.01138
Abstract
Zero forcing is a combinatorial game played on a graph with the ultimate goal of changing the colour of all the vertices at minimal cost. Originally this game was conceived as a one player game, but later a two-player version was devised in-conjunction with studies on the inertia of a graph, and has become known as the -analogue of zero forcing. In this paper, we study and compute the -analogue zero forcing number for various families of graphs. We begin with by considering a concept of contraction associated with trees. We then significantly generalize an equation between this -analogue of zero forcing and a corresponding nullity parameter for all threshold graphs. We close by studying the -analogue of zero forcing for certain Kneser graphs, and a variety of cartesian products of structured graphs.
29 pages