paper

Two-round Ramsey games on random graphs

arXiv:2305.02725

Abstract

Motivated by the investigation of sharpness of thresholds for Ramsey properties in random graphs, Friedgut, Kohayakawa, Rödl, Ruciński and Tetali introduced two variants of a single-player game whose goal is to colour the edges of a~random graph, in an online fashion, so as not to create a monochromatic triangle. In the two-round variant of the game, the player is first asked to find a triangle-free colouring of the edges of a random graph and then extend this colouring to a triangle-free colouring of the union of and another (independent) random graph , which is disclosed to the player only after they have coloured . Friedgut et al.\ analysed this variant of the online Ramsey game in two instances: when has edges and when the number of edges of is just below the threshold above which a random graph typically no longer admits a triangle-free colouring, which is located at . The two-round Ramsey game has been recently revisited by Conlon, Das, Lee and Mészáros, who generalised the result of Friedgut at al.\ from triangles to all strictly -balanced graphs. We extend the work of Friedgut et al.\ in an orthogonal direction and analyse the triangle case of the two-round Ramsey game at all intermediate densities. More precisely, for every , with the exception of , we determine the threshold density at which it becomes impossible to extend any triangle-free colouring of a typical to a triangle-free colouring of the union of and . An interesting aspect of our result is that this threshold density `jumps' by a polynomial quantity as crosses a `critical' window around .

40 pages + 3 page appendix, 9 figures. Final version

Two-round Ramsey games on random graphs · wovepaper