Logarithmic-Regret Quantum Learning Algorithms for Zero-Sum Games
arXiv:2304.14197
Abstract
We propose the first online quantum algorithm for solving zero-sum games with regret under the game setting. Moreover, our quantum algorithm computes an -approximate Nash equilibrium of an matrix zero-sum game in quantum time . Our algorithm uses standard quantum inputs and generates classical outputs with succinct descriptions, facilitating end-to-end applications. Technically, our online quantum algorithm "quantizes" classical algorithms based on the optimistic multiplicative weight update method. At the heart of our algorithm is a fast quantum multi-sampling procedure for the Gibbs sampling problem, which may be of independent interest.
35 pages, 1 table, 4 algorithms. Close to the conference version. Corrected the contraints of the norm of A in Theorem 1.1 due to an error found in [v1, Theorem B.8]