Hierarchical Reinforcement Learning for Air Combat at DARPA's AlphaDogfight Trials
arXiv:2105.00990 · doi:10.1109/TAI.2022.3222143
Abstract
Autonomous control in high-dimensional, continuous state spaces is a persistent and important challenge in the fields of robotics and artificial intelligence. Because of high risk and complexity, the adoption of AI for autonomous combat systems has been a long-standing difficulty. In order to address these issues, DARPA's AlphaDogfight Trials (ADT) program sought to vet the feasibility of and increase trust in AI for autonomously piloting an F-16 in simulated air-to-air combat. Our submission to ADT solves the high-dimensional, continuous control problem using a novel hierarchical deep reinforcement learning approach consisting of a high-level policy selector and a set of separately trained low-level policies specialized for excelling in specific regions of the state space. Both levels of the hierarchy are trained using off-policy, maximum entropy methods with expert knowledge integrated through reward shaping. Our approach outperformed human expert pilots and achieved a second-place rank in the ADT championship event.
15 pages (main text) + 4 pages (supplementary material), 13 figures. This work has been accepted for publication in IEEE Transactions on Artificial Intelligence (IEEE-TAI). This replaces the previous conference-version presented at the 2021 International Conference on Unmanned Aircraft System (ICUAS 21), June 15-18, 2021, Athens, Greece