paper

An Optimal Deterministic Algorithm for Geodesic Farthest-Point Voronoi Diagrams in Simple Polygons

arXiv:2103.00076

Abstract

Given a set of point sites in a simple polygon of vertices, we consider the problem of computing the geodesic farthest-point Voronoi diagram for in . It is known that the problem has an time lower bound. Previously, a randomized algorithm was proposed [Barba, SoCG 2019] that can solve the problem in expected time. The previous best deterministic algorithms solve the problem in time [Oh, Barba, and Ahn, SoCG 2016] or in time [Oh and Ahn, SoCG 2017]. In this paper, we present a deterministic algorithm of time, which is optimal. This answers an open question posed by Mitchell in the Handbook of Computational Geometry two decades ago.

To appear in SoCG 2021

An Optimal Deterministic Algorithm for Geodesic Farthest-Point Voronoi Diagrams in Simple Polygons · wovepaper