paper

Reducing the number of redundant pair-wise interactions in hydrodynamic meshless methods

arXiv:2011.01227

Abstract

Widely used Lagrangian numerical codes that compute the physical interaction with neighbouring resolution elements (particles), duplicate the calculation of the interaction between pairs of particles. We developed an algorithm that reduces the number of redundant calculations. The algorithm makes use of a hash function to flag already computed interactions and eventual collisions. The result of the hashing is stored in two caches. Without limiting the cache memory usage, all duplicated calculations can be avoided, achieving the speed-up of a factor on two. We show that, limiting the cache size (in bits) to double the typical number of neighbouring particles, 70 per cent of the redundant calculations can be avoided, yielding a speed-up of almost 35 per cent.

There are existing methods that solve this problem more efficiently

Reducing the number of redundant pair-wise interactions in hydrodynamic meshless methods · wovepaper