Adversarial Dueling Bandits
arXiv:2010.14563
Abstract
We introduce the problem of regret minimization in Adversarial Dueling Bandits. As in classic Dueling Bandits, the learner has to repeatedly choose a pair of items and observe only a relative binary `win-loss' feedback for this pair, but here this feedback is generated from an arbitrary preference matrix, possibly chosen adversarially. Our main result is an algorithm whose -round regret compared to the \emph{Borda-winner} from a set of items is , as well as a matching lower bound. We also prove a similar high probability regret bound. We further consider a simpler \emph{fixed-gap} adversarial setup, which bridges between two extreme preference feedback models for dueling bandits: stationary preferences and an arbitrary sequence of preferences. For the fixed-gap adversarial setup we give an regret algorithm, where is the gap in Borda scores between the best item and all other items, and show a lower bound of indicating that our dependence on the main problem parameters and is tight (up to logarithmic factors).
arXiv comment26 pages
References in corpus (11)
- The best of both worlds: stochastic and adversarial bandits
- Efficient learning by implicit exploration in bandit problems with side observations
- Random Utility Theory for Social Choice
- Relative Upper Confidence Bound for the K-Armed Dueling Bandit Problem
- Double Thompson Sampling for Dueling Bandits
- An Improved Parametrization and Analysis of the EXP3++ Algorithm for Stochastic and Adversarial Bandits
- Reducing Dueling Bandits to Cardinal Bandits
- Explore no more: Improved high-probability regret bounds for non-stochastic bandits
- Copeland Dueling Bandit Problem: Regret Lower Bound, Optimal Algorithm, and Computationally Efficient Algorithm
- PAC Ranking from Pairwise and Listwise Queries: Lower Bounds and Upper Bounds
- PAC Battling Bandits in the Plackett-Luce Model