The Penney's Game with Group Action
arXiv:2009.06080 · doi:10.1007/s00026-021-00564-1
Abstract
Consider equipping an alphabet with a group action that partitions the set of words into equivalence classes which we call patterns. We answer standard questions for the Penney's game on patterns and show non-transitivity for the game on patterns as the length of the pattern tends to infinity. We also analyze bounds on the pattern-based Conway leading number and expected wait time, and further explore the game under the cyclic and symmetric group actions.
arXiv comment32 pages, 1 figure