A note on the Screaming Toes game
arXiv:2006.04805
Abstract
We investigate properties of random mappings whose core is composed of derangements as opposed to permutations. Such mappings arise as the natural framework to study the Screaming Toes game described, for example, by Peter Cameron. This mapping differs from the classical case primarily in the behaviour of the small components, and a number of explicit results are provided to illustrate these differences.
12 pages, 1 figure, 5 tables