Ready Policy One: World Building Through Active Learning
arXiv:2002.02693
Abstract
Model-Based Reinforcement Learning (MBRL) offers a promising direction for sample efficient learning, often achieving state of the art results for continuous control tasks. However, many existing MBRL methods rely on combining greedy policies with exploration heuristics, and even those which utilize principled exploration bonuses construct dual objectives in an ad hoc fashion. In this paper we introduce Ready Policy One (RP1), a framework that views MBRL as an active learning problem, where we aim to improve the world model in the fewest samples possible. RP1 achieves this by utilizing a hybrid objective function, which crucially adapts during optimization, allowing the algorithm to trade off reward v.s. exploration at different stages of learning. In addition, we introduce a principled mechanism to terminate sample collection once we have a rich enough trajectory batch to improve the model. We rigorously evaluate our method on a variety of continuous control tasks, and demonstrate statistically significant gains over existing approaches.
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Cited by in corpus (14)
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- Automated Reinforcement Learning (AutoRL): A Survey and Open Problems
- Planning to Explore via Self-Supervised World Models
- Effective Diversity in Population Based Reinforcement Learning
- SAMBA: Safe Model-Based & Active Reinforcement Learning
- Tactical Optimism and Pessimism for Deep Reinforcement Learning
- Augmented World Models Facilitate Zero-Shot Dynamics Generalization From a Single Offline Environment
- Active Exploration based on Information Gain by Particle Filter for Efficient Spatial Concept Formation
- Principled Exploration via Optimistic Bootstrapping and Backward Induction
- Centralized Model and Exploration Policy for Multi-Agent RL
- Learning to Plan Optimistically: Uncertainty-Guided Deep Exploration via Latent Model Ensembles
- Active Offline Policy Selection
- Customs Fraud Detection in the Presence of Concept Drift
- Planning with Exploration: Addressing Dynamics Bottleneck in Model-based Reinforcement Learning