paper

An improvement of the upper bound for GKS communication game

arXiv:2001.03924

Abstract

The GKS game was formulated by Justin Gilmer, Michal Koucky, and Michael Saks in their research of the sensitivity conjecture. Mario Szegedy invented a protocol for the game with the cost of . Then a protocol with the cost of was obtained by DeVon Ingram who used a bipartite matching. We propose a slight improvement of Ingram's method and design a protocol with cost of .

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