Saturated random packing built of arbitrary polygons under random sequential adsorption protocol
arXiv:1911.12626 · doi:10.1103/PhysRevE.100.062901
Abstract
Random packings and their properties are a popular and active field of research. Numerical algorithms that can efficiently generate them are useful tools in their study. This paper focuses on random packings produced according to the random sequential adsorption (RSA) protocol. Developing the idea presented in [G. Zhang, Phys. Rev. E {\bf 97}, 043311 (2018)], where saturated random packings built of regular polygons were studied, we create an algorithm that generates strictly saturated packings built of any polygons. Then, the algorithm was used to determine the packing fractions for arbitrary triangles. The highest mean packing density, , was observed for triangles of side lengths . Additionally, microstructural properties of such packings, kinetics of their growth as well as distributions of saturated packing fractions and the number of RSA iterations needed to reach saturation were analyzed.
7 pages, 13 figures
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Cited by in corpus (5)
- Algorithms to generate saturated random sequential adsorption packings built of rounded polygons
- Kinetics of random sequential adsorption of two-dimensional shapes on a one-dimensional line
- Examination of saturation coverage of polygons using random sequential adsorption algorithm
- Treating random sequential addition via the replica method
- Random sequential adsorption of aligned regular polygons and rounded squares: Transition in the kinetics of packing growth